
This equally powerful group of men and woman appeared only recently. Very little is known about their origin all that is known is they have a deep obsession with Death and Pain. This obsession, coupled with the magical nature of the world is what gave birth to this order. The Worshippers of Lotus are the ultimate students of death, pain and the negative plane. Most Paladins of Lotus consider their powers a dark gift that should be released upon the land, whether anyone else wants them to or not.
Difficulty Rating: Moderate. The AP gains the ability of 'Bless,' which at higher levels include 'sanctuary,' thus making them a good tank option. Along with layhands, an AP can tank for a group without the need of a cleric thru many of the XP zones of RO.
Bash - The art of bashing is the ability to knock your target to the ground. Level: 1 - Primary Attribute: STR
Lay Hands - The Paladin heals the target by laying his hands upon them. Level: 5 - Primary Attribute: WIS
Rescue - Rescue allows a character to throw themself in front of a target of a mob, thus taking the damage and leading the attack on the mob. Level: 5 - Primary Attribute: STR
Doorbash - The art of Doorbashing is the ability to attack a door at its weak spot to knock the door off its hinge. This way someone can get around such silly things as locks. Level: 8 - Primary Attribute: STR
Warcry - The Paladin's warcry strikes fear (and causes damage) to everyone not in their group. Level: 15 - Primary Attribute: WIS
Disarm - The skill of disarming is simple. You use your weapon or hands to knock the weapon of your attacker out of his hands. Level: 22 - Primary Attribute: DEX
Protection from Good - The target of the spell gains protection from Good attackers. Level: 26 - Primary Attribute: WIS
Bless - The Paladin asks a blessing from his god. Multiple results are possible. Level: 30 - Primary Attribute: WIS
Dodge - The skill of dodging is a simple one. If someone tries to hit you, you get out of the way while keeping your wits about you, and not losing attacks or putting yourself in a more open position to attack. Level: 35 - Primary Attribute: DEX
Read Magic - This skill allows a character to read magical scrolls. Level: 40 - Primary Attribute: INT
Track - Track is the ability to track nearby people or creatures. The Paladin is able to track down a target that is in the same area. Level: 40 - Primary Attribute: WIS
Call Horse - The Paladin is able to call forth a warhorse to fight for him. Level: 50 - Primary Attribute: WIS
Ride - The Paladin is able to ride a Warhorse. The Paladin can attack from will riding and the Warhorse will attack too. Level: 50 - Primary Attribute: WIS
Intimidate - The Paladin may intimidate an aggressive mob, causing the mob not to attack. Level: 45 - Primary Attribute: STR
Create Light - The caster creates a ball of light that can be used to light dark rooms. The ball will last forever. Level: 5
Bless - The target's ability to hit is temporarily increased. Level: 10
Cure Blindness - This spell gives the Paladin the ability to cure the blind. Level: 22
True Sight - The target can see invisible at a far greater distance now. Level: 30
Fly - The target is able to fly. Level: 30
Faerie Fog - Anyone or anything hiding or sneaking is revealed by the mists. Level: 35
Remove Paralysis - The target of this spell is freed of paralysis. Level: 40
Remove Curse - The Paladin is able to remove any curses on the target, whether player or item. Level: 40
Word of Recall - The caster is taken back to where he entered the game. Level: 45
Unholy Wrath - The caster is able to call forth the Wrath of Lotus. This spell inflicts devastating damage to anything and everything that isn't extremely Evil. Level: 50