
Character approval completely unnecessary
Clan ranks with equipment and bonuses
Coaches and boats that take you to remote locations
Completely, absolutely and forever free
Configurable aliases for further abbreviations of complex commands
Custom basecode heavily modified from SillyMud and Diku.
Developed since 1991
Equipment saved with rent (which is currently FREE)
Fast & stable mud, bugtested and rarely down
Fully configurable prompt for easy gameplay [Currently in Development]
Global Quests and Special Events on a weekly basis
Large World currently with over 10,000 highly detailed rooms.
New zones, items, mobs or quests added weekly
New Player System where you quickly get involved in the game
Player-led clans, which set their own policy, with clanhomes, boards etc
Quest points for clans
Smart, helpful immortal team highly dedicated to the task of supporting players and improving the MUD
Specialized mobiles tailored to fit correctly into the world
Strict Handsoff policy for immortals (except rp/quests)
Suitable for both beginners and experienced mudders
Unpredictable world that is constantly in flux & evolving